FiveM_Snippets/template/withFeature/server/server.lua

58 lines
1.9 KiB
Lua

--GLOBAL CONSTANTS
local CLASS = "CHANGEME"--This is the name that the logging framework will use to display your logs in the correct manner
local LOG_LEVEL = GetResourceMetadata(GetCurrentResourceName(), "log_level", 0)
local RESOURCE_CODE = GetResourceMetadata(GetCurrentResourceName(), "resource_code", 0)
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--SLF Server Logging Function DO NOT TOUCH unless you know what you are doing.
---Used to send logs to the server console
---@param message any Preformatted message or VARIABLES to be sent to log
---@param logLevel integer Level of log, 1-Error, 2-Warn, 3-Info, 4-Debug
local function Log(message, logLevel)
local line = debug.getinfo(2, "l").currentline
local name = debug.getinfo(2, "n").name
if name == "fn" then
name = "Thread"
end
local value = "{"..CLASS.."."..name.."("..line..")} "..message
if logLevel then
if tonumber(LOG_LEVEL) >= logLevel then
exports.SLF:LogToServer(RESOURCE_CODE, logLevel, value)
end
else
exports.SLF:LogToServer(RESOURCE_CODE, 4, value)
Log("Warning line was logged without a level value... Logged it as debug as that is the safest route.", 1)
end
end
local function DisLog(message)
local line = debug.getinfo(2, "l").currentline
local name = debug.getinfo(2, "n").name
if name == "fn" then
name = "Thread"
end
local value = "{"..CLASS.."."..name.."("..line..")} "..message
exports.SLF:LogServerToDiscord(RESOURCE_CODE, message)
end
RegisterNetEvent(RESOURCE_CODE..":UpdateLogLevel")
AddEventHandler(RESOURCE_CODE..":UpdateLogLevel", function(num)
LOG_LEVEL = num
end)
--Global Variables
--LOCAL VARIABLES
--END CONFIG
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--YOUR CODE HERE---
--HAPPY CODING!----
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